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May 13th, 2008

1 post
  • Role-Playing Gaming in Three Parts on by Fang Langford, [Design]

    Today, let’s get down to the heavy-duty theory! I do a lot of design ‘cross-training’; I read academic articles on the concept of role-playing games. (Yeah, I know, technically these are about computer role-playing games, but you’d be surprised how well their work speaks to ours.) Just reading through what they have makes me think [...]