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August 2008

3 posts
  • What Makes the Perfect Gamemaster? on by Fang Langford, [Gamemastering]

    It is having fascinating world, scenarios and characters? Being able improvise, but not railroad? Perhaps if one lets players act whenever / however they like? I’m a big proponent for keeps things moving; is that it? Maybe a perfect gamemaster can handle a split party with perfectly equal spotlight time? [...]

  • The Current Iteration of Sine Non Qua on by Fang Langford, [Playtest Version]

    Lately, I’ve been working on the Scattershot presents: Advanced Mechanics, ‘Naked’ Playtest Edition for Scattershot as a relentless drive towards getting playtesting started. Gnome Stew recently mentioned some of my seminal work on game (and character) design. Excerpt: Advanced Mechanics, ‘Naked’ Playtest Edition Solitaire Play Solitaire play is when you play apart from your group. You [...]

  • This Just In! Scattershot Games Blog Joins a Network! on by admin, [Site Administration]

    I know I haven’t been doing much around these parts lately. The number of readers I have is disheartening. Back when RPG Theory Review was a constant source of notoriety, it was much easier to keep up. Lately, in a mixed blessing, I’ve been following the Chatty DM. He has created an enviable [...]