August 15th, 2008
1 post
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What Makes the Perfect Gamemaster?
on
2008/08/15 by
Fang Langford, [Gamemastering]
It is having fascinating world, scenarios and characters? Being able improvise, but not railroad? Perhaps if one lets players act whenever / however they like? I’m a big proponent for keeps things moving; is that it? Maybe a perfect gamemaster can handle a split party with perfectly equal spotlight time? Memorizes all the rules? Is [...]
