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	<title>Comments on: The Illusion of Control not Control of the Illusion part II</title>
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	<link>http://www.scattershotgames.com/index.php/gamemastering/the-illusion-of-control-not-control-of-the-illusion-part-ii/</link>
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		<title>By: admin</title>
		<link>http://www.scattershotgames.com/index.php/gamemastering/the-illusion-of-control-not-control-of-the-illusion-part-ii/comment-page-1/#comment-92</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Tue, 09 Sep 2008 15:08:03 +0000</pubDate>
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		<description>Wow...thanks!

Somewhere down the line I&#039;ll get to your number two; there are still so many basics to cover!

Fang</description>
		<content:encoded><![CDATA[<p>Wow&#8230;thanks!</p>
<p>Somewhere down the line I&#8217;ll get to your number two; there are still so many basics to cover!</p>
<p>Fang</p>
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		<title>By: Brent</title>
		<link>http://www.scattershotgames.com/index.php/gamemastering/the-illusion-of-control-not-control-of-the-illusion-part-ii/comment-page-1/#comment-91</link>
		<dc:creator>Brent</dc:creator>
		<pubDate>Tue, 09 Sep 2008 15:04:13 +0000</pubDate>
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		<description>Great article!  This caused me to fire up the GM Guide for my RPG system and add a note about this exact topic.

I&#039;m increasingly realizing that there are a couple levels of GM mastery:

1. Organizing and preparing your materials
2. Creating three-dimensional NPCs
3. Analyzing your players&#039; choices and reacting with a gratifying result</description>
		<content:encoded><![CDATA[<p>Great article!  This caused me to fire up the GM Guide for my RPG system and add a note about this exact topic.</p>
<p>I&#8217;m increasingly realizing that there are a couple levels of GM mastery:</p>
<p>1. Organizing and preparing your materials<br />
2. Creating three-dimensional NPCs<br />
3. Analyzing your players&#8217; choices and reacting with a gratifying result</p>
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