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	<title>Comments on: The Most Important Gamemastering Tool</title>
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		<title>By: The Perfect GM? - Gnome Stew, the Game Mastering Blog</title>
		<link>http://www.scattershotgames.com/index.php/gamemastering/the-most-important-gamemastering-tool/comment-page-1/#comment-157</link>
		<dc:creator>The Perfect GM? - Gnome Stew, the Game Mastering Blog</dc:creator>
		<pubDate>Wed, 04 Mar 2009 19:04:54 +0000</pubDate>
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		<description>[...] I’m a big proponent for keeps things moving; is that it? If you&#8217;re looking to keep things moving, keep an eye on Walt&#8217;s suggestions for Short Sessions. Take his advice and you&#8217;ll dramatically streamline your sessions. Even Dr. Horrible can teach you about pacing. But if you want great advice for pacing, let Fang show you The Most Important Gamemastering Tool. [...]</description>
		<content:encoded><![CDATA[<p>[...] I’m a big proponent for keeps things moving; is that it? If you&#8217;re looking to keep things moving, keep an eye on Walt&#8217;s suggestions for Short Sessions. Take his advice and you&#8217;ll dramatically streamline your sessions. Even Dr. Horrible can teach you about pacing. But if you want great advice for pacing, let Fang show you The Most Important Gamemastering Tool. [...]</p>
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		<title>By: What Makes the Perfect Gamemaster? &#124; Scattershot Games</title>
		<link>http://www.scattershotgames.com/index.php/gamemastering/the-most-important-gamemastering-tool/comment-page-1/#comment-28</link>
		<dc:creator>What Makes the Perfect Gamemaster? &#124; Scattershot Games</dc:creator>
		<pubDate>Fri, 15 Aug 2008 23:35:05 +0000</pubDate>
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		<description>[...] the basics start with consistency and focus. These make your game familiar and yet lively. Surely pacing is an important part of this, but it doesn&#8217;t lend itself to consistency much, does it? If you [...]</description>
		<content:encoded><![CDATA[<p>[...] the basics start with consistency and focus. These make your game familiar and yet lively. Surely pacing is an important part of this, but it doesn&#8217;t lend itself to consistency much, does it? If you [...]</p>
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		<title>By: Gnome Rodeo: Did You Know All Gnomes Wear Cufflinks? - Gnome Stew, the Game Mastering Blog</title>
		<link>http://www.scattershotgames.com/index.php/gamemastering/the-most-important-gamemastering-tool/comment-page-1/#comment-8</link>
		<dc:creator>Gnome Rodeo: Did You Know All Gnomes Wear Cufflinks? - Gnome Stew, the Game Mastering Blog</dc:creator>
		<pubDate>Fri, 30 May 2008 08:20:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.scattershotgames.com/?p=10#comment-8</guid>
		<description>[...] Scattershot Games: Fang Langford talks about GMing fundamentals, like starting and ending [...]</description>
		<content:encoded><![CDATA[<p>[...] Scattershot Games: Fang Langford talks about GMing fundamentals, like starting and ending [...]</p>
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