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       <dc:date>2009-10-28T13:50:34-05:00</dc:date>
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        <dc:date>2008-12-15T11:38:38-05:00</dc:date>
        <title>rules:basic_mechanics</title>
        <link>http://www.scattershotgames.com/scatterwiki/doku.php?id=rules:basic_mechanics&amp;rev=1229362718&amp;do=diff</link>
        <description>Based on the Working Draft Mechanics, which is NOT SYNCHRONIZED yet.   


The Scattershot rules are designed in five variations; hands free, basic, intermediate (aka tournament), advanced and collectible card game.

Playering

For your 'playing piece' in the Scattershot Role-Playing Game, you come up with a persona write-up (or milieu write-up, if you gamemaster). The relationships and reactions between these write-ups are the 'playing field' in this game. Finally, spoken word and imaginary inte…</description>
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        <dc:date>2008-06-25T12:04:27-05:00</dc:date>
        <title>rules:draft_core</title>
        <link>http://www.scattershotgames.com/scatterwiki/doku.php?id=rules:draft_core&amp;rev=1214413467&amp;do=diff</link>
        <description>Draft: Scattershot Mini

This is a draft of Scattershot Mini, a condensed version of the game for experienced gamers.  Based on this outline.

Scattershot is a fairly typical role-playing game with a very simple, yet flexible, system; it is meant primarily for face-to-face, spoken word gaming.  And so, with a little forethought, Scattershot should be able to deliver most any kind of gaming experience in any genre desired.</description>
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        <dc:date>2008-06-25T12:08:49-05:00</dc:date>
        <title>rules:draft_core_outline</title>
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        <description>Draft Outline: Scattershot Mini

Based on this marked up outline.


Game Ritual

Spoken Word Gaming

Create Characters | Milieu

All participants work together on what relates the characters to each other (and to the milieu)

Players choose their first 'milieu complication' goal</description>
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        <dc:date>2008-06-25T11:25:45-05:00</dc:date>
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        <description></description>
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        <dc:date>2008-08-12T11:25:34-05:00</dc:date>
        <title>rules:draft_mechanics</title>
        <link>http://www.scattershotgames.com/scatterwiki/doku.php?id=rules:draft_mechanics&amp;rev=1218558334&amp;do=diff</link>
        <description>The Scattershot mechanics are designed in 5 variations; hands-free, basic, intermediate (aka tournament), advanced, and collectible cards.

Playering

In this game, you create a persona (or milieu, if you're the gamemaster).  The relationships and interactions between these is the play of Scattershot.  Spoken word and imaginary interactions are the whole of play.  Good gamesmanship is closely related to teamwork.</description>
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        <dc:date>2008-09-05T09:51:17-05:00</dc:date>
        <title>rules:first_draft_mini</title>
        <link>http://www.scattershotgames.com/scatterwiki/doku.php?id=rules:first_draft_mini&amp;rev=1220626277&amp;do=diff</link>
        <description>This is a draft of Scattershot Mini, a condensed version of the game for experienced gamers.  Based on Draft Core, Draft Core Outline and First Draft Rules. To be used with these mechanics.



Rule Zero

Scattershot is a fairly typical role-playing game with a very simple, yet flexible, system; it is meant primarily for face-to-face, spoken word gaming.  Each game is a continuous narrative including roughly the same characters as portrayed by the players; some games can be played on and off for …</description>
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        <dc:date>2008-07-03T13:17:08-05:00</dc:date>
        <title>rules:first_draft_rules</title>
        <link>http://www.scattershotgames.com/scatterwiki/doku.php?id=rules:first_draft_rules&amp;rev=1215109028&amp;do=diff</link>
        <description>Scattershot Rules Mini

Based on Draft Core and Draft Core Outline


	*  A game is the unit of all related play; unrelated play is a different game.
	*  The players own their personae.  The gamemaster owns the milieu.  (Write-ups help!)  It's all about the relationships.
	*  It all begins by choosing a starting milieu complication.  View it through the proper context.  The gamemaster is the regulator of play.
	*  It's always anyone's turn.  Spoken words are your actions.  Play nice and get Keepe…</description>
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        <dc:date>2008-09-15T13:23:38-05:00</dc:date>
        <title>rules:hands-free_mechanics</title>
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        <description>This is a way of playing Scattershot at times you don't have a table, dice or a persona write-up.

It works especially well for long road-trips, quiet restaurants, walks in the park and of course hiking.

How It Works

Until I recover my notes, I can only give you the gist of it.</description>
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        <dc:date>2008-09-24T13:46:34-05:00</dc:date>
        <title>rules:intermediate_rules</title>
        <link>http://www.scattershotgames.com/scatterwiki/doku.php?id=rules:intermediate_rules&amp;rev=1222281994&amp;do=diff</link>
        <description>Based on the Working Draft Mechanics.  That is the official correct document.  If you want to change this one, you MUST change that one first!

The Scattershot mechanics are designed in 5 variations; hands free, basic, intermediate (aka tournament), advanced and collectible card game.</description>
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        <dc:date>2008-09-15T11:12:56-05:00</dc:date>
        <title>rules:original_draft_mechanics</title>
        <link>http://www.scattershotgames.com/scatterwiki/doku.php?id=rules:original_draft_mechanics&amp;rev=1221495176&amp;do=diff</link>
        <description>Continued on from Draft Mechanics.  Please do not edit this page; it exists for archival purposes only.  If you want to edit it, please make changes to the Working Draft Mechanics.

The Scattershot mechanics are designed in 5 variations; hands-free, basic, intermediate (aka tournament), advanced, and collectible cards.</description>
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        <dc:date>2009-10-13T11:42:45-05:00</dc:date>
        <title>rules:second_draft_mechanics</title>
        <link>http://www.scattershotgames.com/scatterwiki/doku.php?id=rules:second_draft_mechanics&amp;rev=1255452165&amp;do=diff</link>
        <description>Based on Original Draft Mechanics.  To be used with these rules.

The Scattershot mechanics are designed in 5 variations; hands free, basic, intermediate (aka tournament), advanced and collectible card game.

Playering

In this game, you create a persona (or milieu, if you're the gamemaster). The relationships and interactions between these is the play of Scattershot. Spoken word and imaginary interactions are the whole of play. Good gamesmanship is closely related to teamwork.</description>
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        <dc:date>2008-09-15T13:26:40-05:00</dc:date>
        <title>rules:welcome</title>
        <link>http://www.scattershotgames.com/scatterwiki/doku.php?id=rules:welcome&amp;rev=1221503200&amp;do=diff</link>
        <description>This is the central hub of all playtesting for the Scattershot Role-Playing Game.

If you have a group and want to be included in the playtest, please make a Personal Profile Page by copying this template.  Once that is submitted, I will contact you for information regarding what genre you want to try and how much is ready for it.  When we come to an agreement, we will rough out the remaining sections for your game and you can begin playtesting.</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2009-08-21T10:46:54-05:00</dc:date>
        <title>rules:working_draft_mechanics</title>
        <link>http://www.scattershotgames.com/scatterwiki/doku.php?id=rules:working_draft_mechanics&amp;rev=1250869614&amp;do=diff</link>
        <description>Based on Original Draft Mechanics.  To be used with these rules.

The Scattershot mechanics are designed in 5 variations; hands free, basic, intermediate (aka tournament), advanced and collectible card game.

Playering

In this game, you create a persona (or milieu, if you're the gamemaster). The relationships and interactions between these is the play of Scattershot. Spoken word and imaginary interactions are the whole of play. Good gamesmanship is closely related to teamwork.</description>
    </item>
    <item rdf:about="http://www.scattershotgames.com/scatterwiki/doku.php?id=rules:working_draft_mini&amp;rev=1221504036&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-09-15T13:40:36-05:00</dc:date>
        <title>rules:working_draft_mini</title>
        <link>http://www.scattershotgames.com/scatterwiki/doku.php?id=rules:working_draft_mini&amp;rev=1221504036&amp;do=diff</link>
        <description>This is the working draft of Scattershot Mini, a condensed version of the game for experienced gamers. To be used with the Scattershot Mechanics.



Rule Zero

Scattershot is a fairly typical role-playing game with a very simple, yet flexible, system; it is meant primarily for face-to-face, spoken word gaming.  Each game is a continuous narrative including roughly the same characters as portrayed by the players; some games can be played on and off for years, while others may last only a single d…</description>
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